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TIC-80

Fantasy computer for making, playing and sharing tiny games. · By Nesbox

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410
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Recent updates

TIC-80 tiny computer 1.1.2837
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TIC-80 tiny computer 1.1.2837 What's Changed Some keys are not working with foreign keyboard (i.e. right parenthesis for azerty layout) by @nesbox #2310 add bui...
21 files
MacOS 10.13 supports
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3
Updated macOS build to support 10.13...
2 files
Fantasy computer for making, playing and sharing tiny games.
Released TIC-80 v0.90.1723 Hotfixed
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CHANGELOG v0.90.1723 CLOSED ISSUES #1517 - [0.90] "Cart has changed" dialog does not close #1513 - map editor: tile cursor not visible in 0.90 #1494 - [0.90] Wa...
12 files
Released TIC-80 v0.90.1706
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CHANGELOG v0.90.1706 Added text selection/copy/paste to the console A cart can be saved and distributes as a PNG image, use save game.png command. TIC-80 can wo...
11 files
Released TIC-80 v0.80.1344
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About 50 closed issues and 40 merged pull-requests. Thanks all for your help!!! Full changelog here https://github.com/nesbox/TIC-80/releases/tag/v0.80.1344...
9 files
Released TIC-80 tiny computer 0.70.2
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CHANGELOG version 0.70.2 ( https://github.com/nesbox/TIC-80/milestone/24?closed=1 ) 0.70.2 GL3 shader error bug #678 Wiki command does nothing on Android bug...
9 files
Released TIC-80 tiny computer 0.70.1
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CHANGELOG version 0.70.1 ( https://github.com/nesbox/TIC-80/milestone/23?closed=1 ) 0.70.1 added own touch keyboard on Android added alternative tiny font, you...
9 files
Relesed TIC-80 0.60.3
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CHANGELOG version 0.60.3 ( https://github.com/nesbox/TIC-80/milestone/22?closed=1 ) 0.60.3 Persistent Memory (PMEM) moved from 80K RAM layout and has 1KB now (y...
12 files
410 topics · Next page · Previous page · First page
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Last post
A fast, lightweight tweening library for Lua with easing functions and the ability to group tweens together. The github...
started by alrado Mar 07, 2017
753 views
No replies yet
Pico-8 Lua code by zep@lexaloffle: t=0 ::a:: cls() t+=1/9 for i=0,1,0.1 do x=64+cos(i+t)*48 y=64+sin(i+t)*24 circfill(x...
started by alrado Mar 03, 2017
3 replies
815 views
I was working on a little projet in TIC-80 and I came accross a problem: I have a shape made of a circle and a rectangle...
started by hashalon Mar 04, 2017
3 replies
592 views
Inspired by Philippo demo I wrote this ) You can control with the cursor. -- 'tunnel' mini-demo by Al Rado -- constants...
started by alrado Feb 09, 2017
9 replies
720 views
-- title: Trace all global variables -- author: Al Rado 28.02.2017 -- desc: Standard Lua demo -- script: lua -- input: g...
started by alrado Feb 28, 2017
3 replies
691 views
work in progress... I'm playing ' Quest for Glory ' with pico8 palette here
started by Nesbox Dec 17, 2016
5 replies
1,795 views
-- title: TIC-80 controller test -- author: Al Rado 16.02.2017 -- desc: controller test, only moonScript -- script: moon...
started by alrado Feb 16, 2017
422 views
No replies yet
is there bugs so I cannot play?
started by Bonehead Feb 14, 2017
2 replies
561 views
Is not the double--trace "--- comments here" command supposed to be ignored by the byte counter of the script? I just re...
started by Victoro Feb 13, 2017
6 replies
650 views
-- title: Controller test -- author: Al Rado -- script: lua -- input: gamepad TITLE="Controller test" UP="Up" DOWN="Down...
started by alrado Feb 12, 2017
417 views
No replies yet
How exactly do I read pixels from the sprite memory? I can't figure out the math needed to convert the X,Y to the correc...
started by 10c8 Feb 10, 2017
2 replies
797 views
Name change: It seems tic has become tic-80! This is a very good idea, since the word "tic" gets a lot of "tic tac toe"...
started by breadbeard Feb 10, 2017
4 replies
592 views
I made a game in TIC. It's kinda like breakout. https://spazzylemons.itch.io/ticochet unfinished right now, I'll improve...
started by spazzylemons Feb 09, 2017
5 replies
623 views
For example, Pico-8 there are several methods: _draw (), _init (), _update (), _update60 () It may be worth adding metho...
started by alrado Feb 01, 2017
9 replies
654 views
Hello, for my current project, I ran in need of rendering an huge image into the screen. So I have realized an algorithm...
started by deck Feb 05, 2017
9 replies
1,197 views
Where I can find the address of .tic files on Ubuntu 14.04? on Win10, the directory is: \AppData\Roaming\TIC - tiny comp...
started by DallOner Jan 17, 2017
7 replies
680 views
hi, i am VERY confused right now. I've been trying to recreate slot cars in tic, but the checkpoint style race code I've...
started by jackj106 Dec 20, 2016
20 replies
1,868 views
Here the first program I made with TIC: a BrainF**k interpreter in moonscript --[moonscript] --brainfuck interpreter by...
started by hashalon Jan 27, 2017
5 replies
1,013 views
Sorry for my bad language, I'm french ! I don't see function for drawing circle, so I made it: function _360(x,y,r,color...
started by Raidez Jan 27, 2017
2 replies
1,050 views
Hi, I have a few questions on the language used. What language version of Lua? What standard Lua libraries connected? As...
started by alrado Jan 30, 2017
3 replies
755 views