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TIC-80

Fantasy computer for making, playing and sharing tiny games. · By Nesbox

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406
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Recent updates

TIC-80 tiny computer 1.1.2837
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TIC-80 tiny computer 1.1.2837 What's Changed Some keys are not working with foreign keyboard (i.e. right parenthesis for azerty layout) by @nesbox #2310 add bui...
21 files
MacOS 10.13 supports
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3
Updated macOS build to support 10.13...
2 files
Fantasy computer for making, playing and sharing tiny games.
Released TIC-80 v0.90.1723 Hotfixed
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CHANGELOG v0.90.1723 CLOSED ISSUES #1517 - [0.90] "Cart has changed" dialog does not close #1513 - map editor: tile cursor not visible in 0.90 #1494 - [0.90] Wa...
12 files
Released TIC-80 v0.90.1706
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CHANGELOG v0.90.1706 Added text selection/copy/paste to the console A cart can be saved and distributes as a PNG image, use save game.png command. TIC-80 can wo...
11 files
Released TIC-80 v0.80.1344
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About 50 closed issues and 40 merged pull-requests. Thanks all for your help!!! Full changelog here https://github.com/nesbox/TIC-80/releases/tag/v0.80.1344...
9 files
Released TIC-80 tiny computer 0.70.2
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CHANGELOG version 0.70.2 ( https://github.com/nesbox/TIC-80/milestone/24?closed=1 ) 0.70.2 GL3 shader error bug #678 Wiki command does nothing on Android bug...
9 files
Released TIC-80 tiny computer 0.70.1
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CHANGELOG version 0.70.1 ( https://github.com/nesbox/TIC-80/milestone/23?closed=1 ) 0.70.1 added own touch keyboard on Android added alternative tiny font, you...
9 files
Relesed TIC-80 0.60.3
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CHANGELOG version 0.60.3 ( https://github.com/nesbox/TIC-80/milestone/22?closed=1 ) 0.60.3 Persistent Memory (PMEM) moved from 80K RAM layout and has 1KB now (y...
12 files
406 topics · Next page · Previous page · First page
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Last post
I just discovered that lua support operator overloading for tables so I had to test it out. So i tried in TIC-80 and it...
started by hashalon Apr 10, 2017
490 views
No replies yet
I know it is way too early for this question: does tic run on the Nvidia Shield console? Basically it would be downloade...
started by breadbeard Feb 01, 2017
4 replies
787 views
Thanks zep@lexaloffle for great examples! Pico-8 Lua code by zep@lexaloffle: r=64 t=0 ::a:: cls() for y=-r,r,3 do for x=...
started by alrado Mar 24, 2017
1 reply
771 views
Hey there! First off, thanks for creating what looks like a fun, well-put-together project! I especially like that cross...
started by 1000tongues Mar 20, 2017
3 replies
352 views
First of all, the praise, a BIG praise, your TIC-80 is amazing, well done :) The bug(?) happens when I try the demos wit...
started by badlychosenname Feb 27, 2017
11 replies
716 views
can you add basic on tic 80 because it is very hard to learn lua and include a command reference
started by javarice Mar 12, 2017
5 replies
1,396 views
Hi , lately I've been seeing a few really interesting fantasy consoles based on the original PICO-8 idea, so I thought i...
started by Kesi Mar 12, 2017
1,101 views
No replies yet
A fast, lightweight tweening library for Lua with easing functions and the ability to group tweens together. The github...
started by alrado Mar 07, 2017
723 views
No replies yet
Pico-8 Lua code by zep@lexaloffle: t=0 ::a:: cls() t+=1/9 for i=0,1,0.1 do x=64+cos(i+t)*48 y=64+sin(i+t)*24 circfill(x...
started by alrado Mar 03, 2017
3 replies
789 views
I was working on a little projet in TIC-80 and I came accross a problem: I have a shape made of a circle and a rectangle...
started by hashalon Mar 04, 2017
3 replies
566 views
Inspired by Philippo demo I wrote this ) You can control with the cursor. -- 'tunnel' mini-demo by Al Rado -- constants...
started by alrado Feb 09, 2017
9 replies
699 views
-- title: Trace all global variables -- author: Al Rado 28.02.2017 -- desc: Standard Lua demo -- script: lua -- input: g...
started by alrado Feb 28, 2017
3 replies
661 views
work in progress... I'm playing ' Quest for Glory ' with pico8 palette here
started by Nesbox Dec 17, 2016
5 replies
1,759 views
-- title: TIC-80 controller test -- author: Al Rado 16.02.2017 -- desc: controller test, only moonScript -- script: moon...
started by alrado Feb 16, 2017
408 views
No replies yet
is there bugs so I cannot play?
started by Bonehead Feb 14, 2017
2 replies
555 views
Is not the double--trace "--- comments here" command supposed to be ignored by the byte counter of the script? I just re...
started by Victoro Feb 13, 2017
6 replies
626 views
-- title: Controller test -- author: Al Rado -- script: lua -- input: gamepad TITLE="Controller test" UP="Up" DOWN="Down...
started by alrado Feb 12, 2017
406 views
No replies yet
How exactly do I read pixels from the sprite memory? I can't figure out the math needed to convert the X,Y to the correc...
started by 10c8 Feb 10, 2017
2 replies
748 views
Name change: It seems tic has become tic-80! This is a very good idea, since the word "tic" gets a lot of "tic tac toe"...
started by breadbeard Feb 10, 2017
4 replies
563 views
I made a game in TIC. It's kinda like breakout. https://spazzylemons.itch.io/ticochet unfinished right now, I'll improve...
started by spazzylemons Feb 09, 2017
5 replies
599 views